Welcome to the Legend of Zelda Majora’s Mask Walkthrough. The walkthrough below is a complete 100% Majora’s Mask walkthrough that will cover a full run through of the entire game, including strategies for all bosses and enemies, along with the collection of all Pieces of Heart, masks, Bombers’ Notebook entries, and upgrades that take you through all of the many side quests within the game. This guide also serves as a Majora’s Mask 3D Walkthrough for the Nintendo 3DS remake of the game.
You can also check out the video version on our youtube page. The video walkthrough will follow the text version of the Majora’s Mask Walkthrough’s order of collection. Much like the text walkthrough, the video walkthrough will cover every item, collectible, and sidequest, while also providing excellent commentary.
Primary Walkthrough
More Guides and Information
Chapter 1 – First Three Days
- The HD remakes are most likely a hoax but why they arnt on the wii u VC is beyond me instead you have to use a emulation of a wii to play a emulation of a N64 game.
- The Wii U Angle. While Majora's Mask hasn't hit the Wii U's Virtual Console as of early 2015, you can access the original Wii Shop Channel from your Wii U by going to the console's Wii Menu. The Wii Shop Channel is not available on the Wii Mini. For portable players, Nintendo released the updated The Legend of Zelda: Majora's Mask 3D for its 3DS line of handhelds in 2015.
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The Legend of Zelda: Majora's Mask is an action-adventure game developed and published by Nintendo for the Nintendo 64.It was released in 2000 as the sixth main installment in The Legend of Zelda series and was the second to use 3D graphics, following 1998's The Legend of Zelda: Ocarina of Time.
Chapter 2 – Southern Swamp
Chapter 3 – Woodfall Temple
Chapter 4 – Collection
Chapter 5 – Snowhead
Chapter 6 – Snowhead Temple
Chapter 7 – Spring, Ranch, Graveyard
Chapter 8 – Great Bay & Zora Cape
Chapter 9 – Great Bay Temple
Chapter 10 – Ikana Canyon
Chapter 11 – Well & Ikana Castle
Chapter 12 – Stone Tower Temple
Chapter 13 – The Moon
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What's the deal?
At first gander, Link's second N64 adventure may look like a sidestory to Ocarina of Time, but trust us--Majora's Mask is anything but the same same First, there's the oddball plot, which has Link zipping backward in time again and again (thanks to his trusty Ocarina) to save the world from a falling moon. Then there's the three masks that transform Link into creatures with all-new powers, which you must use to make it through the puzzle-packed dungeons. And let's not forget the 20 regular masks that augment your regular abilities.
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You'll also face all-new bosses, fight new monsters, and abuse new flocks of chickens. And Link's not in Hyrule anymore, either; the game's set in an alternate dimension, so get ready for that same sense of discovery you felt whenever you reached a new area in Ocarina of Time. Better still, all the good stuff from the last game returns in this sequel. You'll find Link's horse, Epona; the same intuitive control scheme; the stunning visuals (the game uses the RAM Pak now, too). You'll even hear classic Legend of Zelda tunes that didn't make it into Ocarina of Time.
So why is it a must-get game?
Look, you know you're gonna buy this game, and we know you're gonna buy this game. But bear in mind it hits stores Oct. 26--the same day as the PlayStation2. All we can say is make sure you get plenty of rest the week before.